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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 4 - Geometric Objects / Geometric Objects Reference
Geometric Objects Routines / Traversing Mesh Components, Vertices, Faces, and Edges


Q3Mesh_FirstFaceEdge

You can use the Q3Mesh_FirstFaceEdge function to get the first edge of a mesh face.

TQ3MeshEdge Q3Mesh_FirstFaceEdge (
TQ3MeshFace face, 
TQ3MeshIterator *iterator);
face
A mesh face.
iterator
A pointer to a mesh iterator structure.
DESCRIPTION
The Q3Mesh_FirstFaceEdge function returns, as its function result, the first edge of the face specified by the face parameter. The iterator parameter is a pointer to a mesh iterator structure that Q3Mesh_FirstFaceEdge fills in before returning. You should pass the address of that structure to the Q3Mesh_NextFaceEdge function.


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© Apple Computer, Inc.
11 JUL 1996